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Crisis Core: Final Fantasy VII

Posted on Nov 19, 2009 12:18:45 AM

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by Patrick Daniels

In’97 Square Enix released Final Fantasy VII, which quickly became one of the most popular titles in the history of the Final Fantasy franchise, and it still is today. The game is so popular that in 2005 Square Enix released a CGI movie titled Final Fantasy VII: Advent Children, which was a sequel to the story in the game. While this helped keep the legacy of Final Fantasy VII alive, many fans are still hoping for another Final Fantasy VII game.

Square Enix has finally answered the call of Final Fantasy VII fans, somewhat. Crisis Core: Final Fantasy VII is a new game for the Play Station Portable, but it is not a sequel to Final Fantasy VII, it is a prequel. If you are a fan of Final Fantasy VII, I am sure you know have many questions about the game, for instance is it good, how is the quality on the Play Station Portable, how is the story connected? Rest assured, your questions will be answered.

Well, it definitely is worth playing. As far as buying a PSP for the chance to play it, that would depend on how big a FFVII fan you really are. There are events and questions answered in the game that can’t be found in any other game. The game could stand on its own, but having played the PlayStation original will make a difference in how you digest some of the moments. The game looks and sounds amazing. Not amazing considering it is on the PSP, but it would look and sound great for any system.

The style of play in Crisis Core: Final Fantasy VII is somewhat different than the original Final Fantasy VII. While the original was a turn based RPG, this new installment is a free form battle system that allows you to control one character at a time with the freedom to move around during battles while you are attacking. All of the principal characters from Final Fantasy VII are back, but your main character, Zack, is newly introduced during the game.

This game does have some issues, as most games do. In particular the method of leveling up your character and increasing their limit breaks leaves something to be desired. The process is basically a random draw, and you have no influence over the outcome. In other Final Fantasy titles the leveling up process and the method to learn new abilities was very engaging, and deep, and presented another layer to the game, but this is not the case here. That being said this is still a great game that you should get your hands on the first chance you get.

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